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Knowledge Machine : ウィキペディア英語版 | Knowledge Machine The Knowledge Machine is a concept of Seymour Papert, which is intended to enable children to explore any situation and engage them completely. Although Papert never clearly defined the Knowledge Machine, one interpretation is a virtual reality device that allows the user to slip into any situation and have a simulated experience of that situation. The Knowledge Machine (KM) is also a developed system at the University of Texas for knowledge representation and reasoning within the artificial intelligence field. KM was developed and continues to be actively maintained by (Peter Clark ) and (Bruce Porter ). == References ==
* Piotr Wozniak, ''(Knowledge machine )''.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Knowledge Machine」の詳細全文を読む
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